In addition to trying to take out your opponents' teams, you need to stop the bombs. At the beginning of each turn, each player rolls a D6. On a roll of 1, the bombs go off. All grounded terrain becomes hindering terrain, special terrain loses its effects, all characters take 3 damage, and all objects are destroyed. On roll of 6, you've discovered half the bombs, and may reward your characters by either removing a action token or healing them of one damage. The rolls continue until either 1 one or two 6s have been rolled.
$5 dollar entry fee. All players get a prize.